Project

New Stepper Component

Timeline

4 weeks

Tools

Figma, Figjam, Google Suite

End-to-end design of a new stepper component to support complex form use cases, aligning with broader UX patterns and improving clarity through progressive disclosure.

Discovery: A Tool to Simplify Complexity

The Problem

Geotab’s design system lacks a consistent and reusable stepper component, leaving designers without the tools to clearly communicate complex workflows and end-users struggling with cluttered forms, unclear progress, and slower task completion.

Our Goal

Provide ideal product navigation for end-users by adding progressive disclosure tools to reduce cognitive load and improve the overall form experience.

Success Metrics

  • Increase form completion %

  • Decrease average form completion time

  • Decrease dropoff %

Market Analysis

I conducted a lightweight market analysis to move quickly and reduce risk within a tight timeline. Since I was new to the team and still building context and access to internal insights, I used external patterns to validate expectations, spot common pitfalls, and set a clear baseline before committing to design decisions.

I'm Looking For

  • Clear visual contrast through typography, colour, and position showing hierarchy

  • Mobile-first designs

  • Accessible and interactive navigation

  • Modern approaches to the component problem

Definition: User Stories + Context

I developed user stories through conversations with Designers, Engineers, and the PM. This built a clear understanding of user needs, which we translated into actionable insights and predictable behaviors we could design for.

Users

Needs

Insights

Designers

Needs a reusable, flexible pattern to support complex patterns

Provide designers with the tools they need to create seamless and intuitive experiences

Needs to guide users through a multi-step experiences without clutter

Equip designers with a way to present content more concisely, particularly on mobile devices

Need sectioned content to make sure users don't get overwhelmed

Providing designers with a diverse toolkit, allows them to design more user-centric flows, so users can work with the designs, not against them

End-users

Need the ability to complete forms in as few scrolls and clicks as possible

Minimizing scrolls and clicks streamlines task completion, reduces user fatigue, and improves completion rates

Need ability to perform specific tasks efficiently without confusion

Displaying progress and next steps reassures end-users, provides context, and increases task completion rates

Need to avoid mistakes when inputting data across multiple related fields

Breaking large experiences like a form into digestible steps, reduces input fatigue and lowers error rates

TLDR;

  • Designers need a reusable pattern and a tool that provides guidance through a complex process to craft intuitive, accessible experiences

  • End-users need to perform tasks efficiently and clearly in order to reduce errors, user fatigue, and improve task completion

Development: Designing for Mobile and Desktop Differences

Mobile V1

Mobile Brainstorming

Mobile
Brainstorming

Mobile Refined

The Key Changes

Removed different stages of steps

Streamlined the designs to their essentials

Added error state

Capped the amount of steps

Decided on identifying an optional state only with text

Desktop V1 vs. New Stepper

Issues

Scaling bug

Low readability and accessibility issues

Unnecessary step creation

Lack of error state

Improvements

Fully responsive

Streamlined step states

Error state and documented edge cases

Meets AAA accessibility

Delivery: Accessibility and Documentation

Sample Accessibility Considerations

Keyboard Controls

The stepper is fully keyboard-accessible, allowing users to navigate via primary navigation and secondary navigation. Focus behavior is consistent, supporting WCAG compliance and inclusive interaction.

Voiceover

The stepper supports screen readers with a clear voiceover order: step name, number, and optional label (left to right). On mobile, only the relevant step content is read. Button voiceover follows a logical order: primary → secondary → tertiary.

Documentation

Both mobile and desktop versions use a shared secondary navigation that meets WCAG guidelines. On mobile, the stepper is non-interactive and includes a clear label for steps completed. Keyboard navigation and screen reader output follow the same structure, keeping focus order, labels, and control hierarchy consistent and predictable.

OUTCOMES + INSIGHTS

This project reinforced how to adapt shared patterns across platforms while preserving consistency, resulting in distinct but aligned mobile and desktop stepper designs. I made clear scope tradeoffs to protect delivery, including pushing a layout bug fix to a later roadmap phase. The final outcome was a modular, reusable stepper that balances user needs and business constraints while streamlining complex workflows across Geotab products.

The PM Confirmed that we were able to achieve our success metrics for the project to:

  • Increase form completion %

  • Decrease average form completion time

  • Decrease dropoff %

This project reinforced how to adapt shared patterns across platforms while preserving consistency, resulting in distinct but aligned mobile and desktop stepper designs. I made clear scope tradeoffs to protect delivery, including pushing a layout bug fix to a later roadmap phase. The final outcome was a modular, reusable stepper that balances user needs and business constraints while streamlining complex workflows across Geotab products.

The PM Confirmed that we were able to achieve our success metrics for the project to:

  • Increase form completion %

  • Decrease average form completion time

  • Decrease dropoff %

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Don't be shy, shoot me

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Don't be shy, shoot me

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